Chiron the Mage
EARTH 4

Chiron the Mage

  • ATK:
  • 1800

  • DEF:
  • 1000

  • View:
  • 2942




Once per turn: You can discard 1 Spell Card, then target 1 Spell/Trap Card your opponent controls; destroy that target.




 
 
AI Power Analysis
RemovalConfidence: MediumEvaluated Oct 8, 2026
54± 7/ 100
Power Score
Intrinsic 54
Deck 54

Chiron the Mage — Power Evaluation

Final Score: 54 ± 7 · Confidence: Medium

  • Intrinsic: 54.3 · Deck: 53.8 · Meta: provisional
  • Primary role: Removal · Secondary: Material body

Why it scores here

Chiron the Mage converts a Spell card from hand into the destruction of one opponent Spell/Trap, once per turn, so its value is a roughly even 1-for-1 trade with a targeting restriction. Its 1800 ATK and Level 4 body earn no direct points; they only matter through the generic material_utility axis. The 30-deck sample confirms it is a playable generic staple across 15 archetypes, but that frequency is not treated as extra power, and the absence of combo evidence keeps combo_conversion low.

Axis scores

Axis Score Evidence
Accessibility 45 Appears in all 30 sampled decks at 2.13 copies on average, but it is a plain monster with no searcher route in the evidence, so it depends on drawing it (observed, inferred).
Combo & Conversion 25 Text shows only a single S/T destruction with no body or follow-up, and combo data has zero recorded boards (inferred).
Resource Economy 40 Discarding one Spell to destroy one S/T is a roughly even 1-for-1 exchange, with no refuel or draw (verified, inferred).
Effect & Interaction 55 Destroys one opponent Spell/Trap once per turn, a flexible but narrow removal that cannot touch monsters or negate effects (verified).
Material Utility 65 Level 4 EARTH Beast-Warrior non-Tuner is a clean generic material, and its body still converts when the effect is negated (verified, inferred).
Resilience & Flexibility 35 A once-per-turn face-up effect with no protection, so a single monster-removal or battle destruction ends its use (inferred).
Deck-Building Efficiency 60 Generic, unrestricted, redundant copies are fine, but the Spell-discard cost forces a slot-cost trade-off with Spells in the deck (observed, inferred).

Calculation

Weight profile: 0.7 Removal + 0.3 Material body. Intrinsic ≈ 54.3, Deck ≈ 53.8, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Generic Level 4 EARTH body, easy to drop into most decks
  • Once-per-turn destruction of an opponent Spell/Trap, usable repeatedly across turns
  • Appears in 30 of 30 sampled decks across 15 archetypes at about 2 copies each
  • Clean text with a single cost and single target

Weaknesses

  • Costs a Spell card from hand, so it is a 1-for-1 rather than card advantage
  • Only targets Spell/Trap cards, not monsters or other threats
  • Face-up body is exposed to monster removal and battle destruction
  • No recorded combo evidence to show a practical board conversion

Counters / choke points

  • Monster-targeting removal of the face-up body
  • Battle destruction of the face-up body

Best use

Spell/Trap removal and generic material body. Decks: Book Of, Chaos, Cyber Dragon. Suggested copies: 2.

Evidence & gaps

  • Verified: Once per turn: discard 1 Spell Card to destroy 1 opponent Spell/Trap (card text); Level 4 EARTH Beast-Warrior, 1800 ATK / 1000 DEF (card data); Present in 30 of 30 sampled decks, 2.13 copies average (deck data)
  • Observed: Top co-played partners include Mystical Space Typhoon (86.7%) and Call of the Haunted (76.7%) (deck data); Spread across 15 distinct archetypes (deck data)
  • Inferred: Spell-discard cost makes the effect a 1-for-1 trade; Body remains usable as a Level 4 material even when the effect is negated
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only no dated metagame sample — meta power left null











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